Culminating Experiences from 2024
Baba Yaga: Character Design and Collectible Figurine, Ariel Adams
LODs and Nanite within Unreal Engine 5: The Future of 3D Asset Creation for Game Engines, Stephen R. Overton
Lessons Learned Over a Growing Development Cycle in Medical Simulation, Alex Pacheco-San Martin
Motioning Forward: Exploring the Power of Motion Design in Brand Identity, Influences, and Future Goals, Maheen Pulak
From Script To Screen, Samira Shirkhani
Culminating Experiences from 2023
Preparing an Animated Series Concept for a Television Ready Pitch, Weston Hooper
Ready, Fire, Aim! Creating Game Animation in Restraint, Jarrett McGill
Lighting Styles and Moods in Unreal Engine, Maggie Shelton
Viewer Interactions in Animation, Megan Smith