Honors Program

Honors in Technology, Honors in Business

Date of Award


Thesis Professor(s)

Todd Emma

Thesis Professor Department

Digital Media

Thesis Reader(s)

James Livingston


This project demonstrates opening cinematic design from conceptualization to final composition. Using Unreal Engine 5, I created an opening cutscene using Unreal’s sequencer editor to film and edit my shots. This document presents the steps I took to create my sequence from the writing process to the final layout. Starting as a written story, I worked my way to the final project by creating a mock scene and storyboarding. After this, I built my scene using assets from the Unreal marketplace and lit my scene with HDRI and dynamic lighting. I encountered many new programs such as Cascade and Mixamo to create and edit particle effects for my scene and animations for my protagonist character. I created unique sound effects for the level, recorded my shots with movement and color correction, and edited the final composition.


East Tennessee State University

Document Type

Honors Thesis - Open Access

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.


Copyright by the authors.

Included in

Game Design Commons