Honors Program

Honors in Technology, Honors in Business

Date of Award

12-2023

Thesis Professor(s)

Todd Emma

Thesis Professor Department

Digital Media

Thesis Reader(s)

James Livingston

Abstract

This project demonstrates opening cinematic design from conceptualization to final composition. Using Unreal Engine 5, I created an opening cutscene using Unreal’s sequencer editor to film and edit my shots. This document presents the steps I took to create my sequence from the writing process to the final layout. Starting as a written story, I worked my way to the final project by creating a mock scene and storyboarding. After this, I built my scene using assets from the Unreal marketplace and lit my scene with HDRI and dynamic lighting. I encountered many new programs such as Cascade and Mixamo to create and edit particle effects for my scene and animations for my protagonist character. I created unique sound effects for the level, recorded my shots with movement and color correction, and edited the final composition.

Publisher

East Tennessee State University

Document Type

Honors Thesis - Open Access

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

Copyright

Copyright by the authors.

Included in

Game Design Commons

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