Honors Program
Fine and Performing Arts Honors
Date of Award
5-2014
Thesis Professor(s)
Marty Fitzgerald
Thesis Professor Department
Engineering Technology, Surveying, and Digital Media
Thesis Reader(s)
Todd Emma
Abstract
The goal of this thesis was to take a character from concept to creation and animation. A variety of skills in 2D and 3D computer graphics were used in order to design and build the character for a 3D space. The character was taken from flat concept to 3D model, and then rigged with a skeleton in the 3D program Maya so that the character could be animated. The focus of the animation is a walk cycle.
Publisher
East Tennessee State University
Document Type
Honors Thesis - Open Access
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
Recommended Citation
Bailey, Shasta, "Building and Using a Character in 3D Space" (2014). Undergraduate Honors Theses. Paper 214. https://dc.etsu.edu/honors/214
Copyright
Copyright by the authors.
Included in
Game Design Commons, Interdisciplinary Arts and Media Commons, Other Arts and Humanities Commons