Honors in Nursing
Date of Award
Thesis Professor Department
Lisa Davenport, Jennifer Stewart-Glenn
Due to the increase in the aging population older adults are looking for ways to stay fit and active in their later years. Such activities need to be fun, easy to operate, and encourage socialization. The Nintendo Wii© Bowling provides these features for the aging population. Participants in this quantitative pilot study had the opportunity to play the Nintendo Wii© Bowling Game twice a week for six weeks to see if their balance and mobility would improve when compared with the pre and post scores from the Performance Oriented Mobility Assessment (POMA). The participant’s scores on the Performance Oriented Mobility Assessment showed an average increase in both gait and mobility from 24 to 27.5 on the post-test. These participants’s were also asked to provide qualitative feedback on their experience in the study. One participant stated that she “gained confidence.” As a whole, the participants really enjoyed playing the Nintendo Wii© Bowling. This study demonstrates that Nintendo Wii© Bowling game can be an enjoyable, easy activity to motivate elders to become more active and social while incorporating exercise into their routine. It also provides the chance for future research to be conducted on older adults to examine the benefits of exercising with the Nintendo Wii© Bowling game.
Honors Thesis - Open Access
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
Hutchins, Carly, "Balance and Gait Among a Community Dwelling Older Adult Population Using Nintendo Wii Bowling Game." (2013). Undergraduate Honors Theses. Paper 68. https://dc.etsu.edu/honors/68
Copyright by the authors.