Honors Program

Fine and Performing Arts Honors

Date of Award


Thesis Professor(s)

Marty Fitzgerald

Thesis Professor Department

Engineering Technology, Surveying, and Digital Media

Thesis Reader(s)

Todd Emma, Scott Contreras-Koterbay


This paper details the design and development process for two technical projects, both of which were developed for use in Autodesk Maya to enhance the workflow processes of 3D character animation. The first project is focused on advanced character rigging using mathematical concepts and Maya nodes, while the second project is focused on plugin development in python 2.7, making full use of the PySide2 library which binds to the Qt5 user-interface framework.


East Tennessee State University

Document Type

Honors Thesis - Open Access

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.


Copyright by the authors.