Degree Name
MA (Master of Arts)
Program
Sociology
Date of Award
5-2020
Committee Chair or Co-Chairs
Martha Copp
Committee Members
Leslie McCallister, Joseph Baker
Abstract
This study focuses on video game developers and their working environments in a growth industry. While some research documents the culture of video games and the people who play them, much less is understood about the labor environment for those who make games. I conducted 20 personal interviews with game developers in order to learn more about what inspired them to select this field, how they gained entry to it, and what their work is like today. Using insights from the interviews, I analyze how workers contend with its male-dominated culture and how creative skilled laborers deal with the challenges of corporate control and precarious work in the new economy.
Document Type
Thesis - unrestricted
Recommended Citation
LaLonde, Michelle, "Behind the Screens: Understanding the Social Structures of the Video Game Industry" (2020). Electronic Theses and Dissertations. Paper 3727. https://dc.etsu.edu/etd/3727
Copyright
Copyright by the authors.