Degree Name

MA (Master of Arts)

Program

Reading

Date of Award

8-2012

Committee Chair or Co-Chairs

Joseph D. Sobol

Committee Members

Harold L. Daniels, Todd Emma, Delanna Kay Reed

Abstract

The goal of this thesis is to develop a template for turning traditional stories into role-playing games for the high school curriculum. By developing 3 sample games based on Greek mythology, Arthurian legends, and a widespread folktale type, I explored the process of creating games that fit the limits of secondary classrooms and can be used to address specific educational standards. The sample games were tested with groups of high school and college students, and the results of the testing sessions evaluated in a narrative case study format. Feedback from the testing sessions was incorporated in the template, the final product of the thesis project. By exploring tabletop role-playing as a form of emergent interactive storytelling, a connection has been created between traditional storytelling and popular culture with the hope of reaching out to new audiences and introducing a stronger interactive element into storytelling in secondary education.

Document Type

Thesis - Open Access

Copyright

Copyright by the authors.

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